Friday, 23 December 2011

How to Master YouTube Promoted Videos By Mashable.com


How to Master YouTube Promoted Videos

Matt Lawson is the vice president of marketing at Marin Software, the largest paid search management provider.
Many people think of YouTube as a place to watch cat videos and post clips of their kids singing silly songs. However, marketers should take YouTube as seriously as they do Google.
By many counts, YouTube is the second-largest search engine(behind Google and ahead of Yahoo). In June 2011, ComScore reported that Americans had more than 5.6 billion YouTube viewing sessions per month, with the average visitor frequenting the site 23 times a month at an average of 26 minutes per visit. Reports show that YouTube passed 20 billion video views during October 2011 alone.
YouTube’s millions of visitors do a lot of searches, either by way of Google or the YouTube site itself. Predictably, sophisticated video search is the cornerstone of YouTube’s success.
For marketers, this means you need to think about your video strategy as carefully as you do your paid search strategy. Creating compelling videos and posting them on YouTube is a given — but you also have to get people to watch them. Make sure your videos turn up in search by using YouTube Promoted Video Ads to ensure your videos get found. The ads operate much like Google paid search ads, enabling advertisers to draw attention to videos, gain viewers and channel subscribers, and eventually influence downstream conversions. According to visitors’ search results, Promoted Videos appear either at the top or at the right of the page.
Additionally, with a Promoted Videos account, marketers can add overlays to their videos that link directly to their site, offer a promotion, etc., which will drive traffic to their sites and directly boost sales. Given the prominence of YouTube today, every marketer should consider a Promoted Videos program. Here are a few practical steps to get you started.

1. Create a Channel


Before you even think about buying Promoted Video ads, make sure you have a complete presence on YouTube. Start by creating engaging videos (not just one, but several) that promote your products and services in a fun, dynamic way. Don’t make these videos “salesy,” but instead focus on entertaining people. Experiment with different kinds of video, including how-tos, product reviews, customer testimonials and professionally-produced marketing videos. To create these videos, you can work with an agency, hire a video production company or shoot some yourself.
Once you’ve generated a menu of videos, create a YouTube channel to showcase them. Just as important, add accurate titles, descriptions and tags to every video; YouTube will use these keywords to match your video with visitors’ search queries. Over time, make sure to monitor video feedback. If a video achieves a positive response, it’s time to invest in promoting it.

2. Keywords are Key


Like other Google ads, Promoted Videos are managed through AdWords and follow a similar format to paid search, so search marketers may find the process of creating Promoted Video ads quite simple. When creating an ad, make sure the thumbnail description and ad copy reflect the nature of your video. Like paid search, you can select between broad, phrase, exact or negative match types for your Promoted Video keywords.
One thing to remember: YouTube visitors are looking just for video content, so their search habits differ from traditional search. That means porting over keywords from search or display campaigns won’t work. Instead, choose keywords that relate to the video you’re promoting. YouTube offers advertisers a keyword suggestion tool that provides recommendations based on your video description, video id/URL or target demographic. The tool, currently in beta, also provides monthly search volume statistics for each keyword, so you can see which keywords visitors tend to use more often.

3. Make Every Bid Count


When it comes to bidding for Promoted Video keywords on YouTube, approach the task as you would a paid search or display campaign. That means setting a conversion goal and determining an expected volume and budget for each month. Naturally, you’ll want to determine the value of each click before making bids. A third-party bidding tool, particularly one integrated with your SEM campaigns, proves useful in managing your YouTube bidding decisions and assessing the results of your Promoted Video campaigns.

4. Don’t Forget the Overlay


One of the primary perks of running Promoted Videos is the ability to include an overlay ad, clickable text that appears at the bottom of your video while it plays. The overlay allows you to add a link from your YouTube video to an external site, and is thus an invaluable technique to drive viewers to your site.
You can also use this space to offer a promotion, such as 20% off a customer’s first purchase, which directly impacts conversion. Video is often more of a branding tool, but with the overlay, you can turn your videos into actionable, direct response campaigns.

5. Don’t be Boring


First and foremost, YouTube is a massive content destination and social network. Consumers go to YouTube to be entertained, get information, find specific video clips and then share. Therefore, create videos that engage your target audience, then embed links in the overlay or at the end of your video that encourage people to pass along. A successful video doesn’t just get views, but also elicits a response and encourages sharing.
Track the social sharing path of your videos and respond to viewer comments. If viewers ask for a follow-up video, be sure to provide one. And if your video is shared onto other social networks, be sure to respond on those channels. Participating in the conversation with viewers allows you to strengthen your brand and provides insights on how to create better videos.
Online video is no longer just “nice to have.” Every marketer should have a video strategy — and YouTube is the place to start.
Images courtesy of iStockphotoozgurdonmazFlickrjonsson

Thursday, 1 December 2011

[Dev]How to Create Your First iPhone Application


1. Have an idea – a Good Idea

How do you know if your idea is a good one? The first step is to even care if your idea is solid; and the second step is to answer the questiondoes it have at least one of the indicators of success?

Zoom In in How to Create Your First iPhone Application2Does your app solve a unique problem? Before the light bulb was invented, somebody had to shout out “Man, reading by candlelight sucks!” Figure out what sucks, and how your app can make the life of its user more comfortable.
Dog Tricks in How to Create Your First iPhone Application3Does the app serve a specific niche? Though there aren’t any stats on the App Store search, the usage of applications is certainly growing with the explosion of App Store inventory. Find a niche with ardent fans (pet lovers, for example) and create an app that caters to a specific audience.
Do Not Press in How to Create Your First iPhone Application4Does it make people laugh? This is a no-brainer. If you can come up with something funny, you are definitely on the right track and your idea may be the golden one. Heck, I hit a red “do not press” button for 5 minutes yesterday.
Wine Phd in How to Create Your First iPhone Application5Are you building a better wheel? Are there existing successful apps that lack significant feature enhancements? Don’t be satisfied with just a wine list, give sommeliers a way to talk to their fans!
Popper in How to Create Your First iPhone Application6Will the app be highly interactive? Let’s face it, most of us have the attention span of a flea. Successful games and utilities engage the user by requiring action!
Action: Does your app fall in to one of these categories? If yes, it’s just about time to prepare the necessary tools.

2. Tools Checklist

Below is a list of items you’ll need (*starred items are required, the rest are nice-to-have’s):
  • join the Apple iPhone Developer Program7 ($99) *
  • get iPhone or iPod Touch *
  • get an Intel-based Mac computer with Mac OS X 10.5.5,
  • prepare a Non-Disclosure Agreement (here’s a sample8) *
  • download and install the latest version of the iPhone SDK9 if you don’t already have it.
  • a spiral bound notebook*
Action: Load up on your required supplies.

3. What Are You Really Good At?

What skills do you bring to the table? Are you a designer whose brain objects to Objective C? A developer who can’t design their way out of a paper sack? Or maybe you are neither, but an individual with an idea you’d like to take to the market? Designing a successful iPhone application is a lot like starting a small business. You play the role of Researcher, Project Manager, Accountant, Information Architect, Designer, Developer, Marketer and Advertiser – all rolled into one.
Remember what all good entrepreneurs know – it takes a team to make a product successful. Don’t get me wrong, you certainly can do it all. But you can also waste a lot of time, energy and sanity in the process. Don’t go crazy, reference the checklist below and ask yourself: What roles are the best fit for you to lead? Then find other talented people to fill in the gaps. The infusion of additional ideas can only enrich the product!

Skills Checklist

  • Ability to Discern what works/doesn’t work in existing iPhone Apps
  • Market research
  • Outlining App Functionality (Sitemap Creation)
  • Sketching
  • GUI Design
  • Programming (Objective C, Cocoa) (we assume here that we are creating a native application)
  • App Promotion and Marketing
Remember to have contractors sign your non-disclosure agreement. Having a contract in place tells your contractor "I’m a professional that takes my business and this project seriously. Now don’t go runnin’ off with this idea."
Action: Select skills that are a good fit for you to lead. For those roles where you cannot lead, hire professionals.

4. Do Your Homework: Market Research

Market research is a fancy way of saying "Look at what other people are doing and don’t make the same mistakes." Learn from the good, bad and ugly in the App Store. Coming up with creative solutions in the app concept development and design starts with analyzing other (maybe similar) applications. Even if you encounter a lot of poorly designed apps, your mind will reference these examples of what not to do.
Good Ugly in How to Create Your First iPhone Application
Action: Answer these questions:
  • What problem does your app solve?
  • What products have you seen that perform a similar task?
  • How do successful apps present information to users?
  • How can you build on what works and make it unique?
  • What value does your app bring to your audience?

5. Know the iPhone/iPod Touch UI

If you want to create an iPhone app, you need to understand the capabilities of the iPhone and its interface. Can you shoot a .45 caliber bullet out of your iPhone? No. Can you shoot videos? Yes!
The good news is that you don’t have to memorize the encyclopedic Apple User Interface Guidelines10 to get a feel for what works and what doesn’t in iPhone Apps. Download and play with as many apps as you can, and think about what functionality you want to include in your product.
Take note of:
  • How do well-designed apps navigate from screen to screen?
  • How do they organize information?
  • How MUCH information do they present to the user?
  • How do they take advantage of the iPhone’s unique characteristics: the accelerometer, swiping features, pinch, expand and rotate functions?
Action: Download the Top 10 apps in every category and play with all of them. Review the Apple Guidelines for UI design11 and list at least 5 features you’d like to incorporate into your app.

6. Determine "Who will use your app?"

We assume here that you’ve already determined that your app will bring value and that you will have a raging audience for your app. Well, fine, they are raging fans, but who are they really? What actions will they take to achieve their goals within the app?
If it’s a game, maybe they want to beat their high score. Or perhaps they are a first time player – how will their experience differ from someone who is getting a nice case of brain-rot playing your game all day?
If it’s a utility app, and your audience wants to find a coffee shop quickly, what actions will they take within the app to find that coffee shop? Where are they when they’re looking for coffee? Usually in the car! Do present an interface that requires multiple taps, reading and referencing a lot? Probably not! This is how thinking about how real-life intersects design.
Action: Line item out the different types of people who will use your app. You can even name them if you want to make the scenarios you draw out as real as possible.

7. Sketch Out Your Idea

And by "sketch" I mean literally sketch. Line out a 9-rectangle grid on an 8.5 x 11 sheet of paper and get to sketching!
Ask yourself:
  • What information does each screen need to present?
  • How can we take the user from point A to point B to point C?
  • How should elements on the screen be proportioned or sized in relation to each other (i.e. is this thing even tap-able?)
Sketch in How to Create Your First iPhone Application12
Image credit: Cultured Code13
Thumbnailing your ideas on paper can push your creativity far beyond where your imagination might stagnate working in an sketching application! You can also buy the iPhone Stencil Kit14 to quickly sketch out iPhone UI prototypes on paper.
Action: Create at least one thumbnail page of your application per screen. Experiment with various navigational schemes, the text you put on buttons, and how screens connect. If you want to transfer your sketches into digital format, iPlotz15 is a good tool to check out.

8. Time for Design

Iphone Gui in How to Create Your First iPhone Application16
If you are a designer, download the iPhone GUI Photoshop template16 or our iPhone PSD Vector Kit17. Both are collections of iPhone GUI elements that will save you a lot of time in getting started. If you’ve solidified your layout during sketching, drawing up the screens will be less of a layout exercise and more about the actual design of the app.
If you are not a designer, hire one! It’s like hiring an electrician to do electrical work. You can go to Home Depot and buy tools to try it yourself, but who wants to risk getting zapped? If you’ve followed steps 1–3, you’ll have everything you need for a designer to get started.
When looking for a designer, try to find someone who has experience designing for mobile devices. They may have some good feedback and suggested improvements for your sketches. A few places to look for designers: Coroflot18Crowdspring19eLance20. When posting your job offer, be very specific about your requirements, and also be ready to review a lot of portfolios.
Action: If you are a designer, get started in Photoshop. If you are not a designer, start interviewing designers for your job.

9. Programming

Xcode in How to Create Your First iPhone Application
Even though this how-to is sequential, it’s a good idea to get a developer on board at the same time when you line up design resources. Talking with a developer sooner than later will help you scope out a project that is technically feasible and within your budget.
If you are a Objective C/Cocoa developer crack, open Xcode and get started! A few forums to join if you haven’t already:
If you are not a developer, you know what to do – find one! Specify the type of app you want to produce – whether it is a game, utility or anything else. Each type usually requires a different coding skill set. A few places to look for developers: Odesk27iPhoneFreelancer28eLance20 and any of the forums listed above.

10. Submit your application to Apple Store

OK, so how do you submit your application to Apple Store now? The process of compiling your application and publishing the binary for iTunes Connect can be difficult for anyone unfamiliar with XCode. If you are working with a developer, ask them to help you:
  • Create your Certificates
  • Define your App ID’s
  • Create your Distribution Provisioning Profile
  • Compile the application
  • Upload to iTunes Connect
Action: If you are a developer, map out a development timeline and get started. If you are not a developer, start interviewing devs for your job.

11. Promote Your App

If a tree falls in the middle of the woods and nobody was around to hear it does it make a sound? Apps can sit in the store unnoticed very easily. Don’t let this happen to you. Be ready with a plan to market your app. In fact, be ready with many plans to market your app. Be ready to experiment, some ideas will work, others won’t.

Strategies for maintaining/boosting app sales:

  • Incorporating social media. If your users make the high score on his or her favorite game, it is a good idea to make it easy for the user to post it to Facebook or Twitter. Think about how your app can incorporate social media and build that functionality into your app. At a minimum, set up a fan page for your app on Facebook and Twitter and use them as platforms to communicate with your users and get feedback on your app.
  • Pre-launch promotion. Start building buzz about your app before it has launched. E-mail people who write about things that relate to your app and see if they will talk up the upcoming release of your app.
  • Plan for multiple releases. Don’t pack your app with every single feature you want to offer in the very first release. Make your dream list for the app and make sure that the app is designed to incorporate all of the features at some time in the future. Then periodically drop new versions of the app to boost app store sales.
Action: Make a list of 20 promotional strategies that target the audience for your app. Take action on them yourself or hire someone who can!

11. Stay Focused and Don’t Give Up!

It’s easy when you are working on your first app to get all AppHappy, dreaming up a zillion new app-ideas. Dream, but don’t get sidetracked by new ideas. Your first app needs to make a big splash and getting involved in too many projects at once can dilute your passion for making your first application a success.

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